
The second tool, the notepad, is where the game really shines. During
play, if you click on the notepad, it brings up an on-screen keyboard where you
use your stylus to type in the name of any object you imagine. If you
aren't specific enough, options pop up for you to choose from. After clicking
"ok," the object you typed appears on the game screen for you to drag, drop,
throw, and ultimately use.
Scribblenauts holds over 200 levels of puzzle-solving goodness. You begin
each level with the camera pointing out an important object or area on the
screen. Depending on whether the current challenge is a puzzle or action
level, the camera will show you what you need to know. For puzzle levels,
the end goal is for Maxwell to help with a situation, whether it is to fill a
basket with hard-to-reach flowers or break open a piñata for party-goers.
In this case, the camera would point out the flowers to you or show you the
location of the piñata. For an action level, the end goal is for Maxwell
to retrieve the starite by any means necessary, so the camera points out the
location of the starite.
Each level has a par, like in golf, but in Scribblenauts your par is the number
of objects with which the level can be completed. Of course, the level
can always be completed with less. When doing so, you retrieve bonus
points that then convert into ollars, the currency of the game. You can
gain additional bonus points for style by using objects in creative ways, and
by completing the challenge in a short amount of time. The additional
ollars can then be used to unlock subsequent levels. Also, badges are
awarded depending on how you played the challenge. For instance, if you
completed a challenge without using a weapon, you receive a star badge with a
peace sign in the middle.
As far as replay value goes, Scribblenauts is packed with the ability to tackle
the same puzzles in new and exciting ways over and over again. But it
doesn't stop there. The game also comes with a level editor, which allows
you to create your own challenges for others to try.
Graphics and Sound
While consitant with most Nintendo DS games graphically, Scribblenauts' quirky
doodled interface and character line-up feels more at home than usual on the
DS. Some games struggle with the limited abilities of the Nintendo
hardware, but Scribblenauts' publisher 5th Cell created an illustrated world
where the graphics really shine. The animations for objects you bring
into the world and interact with are simple, but they do the trick. A
magic carpet waves in the wind as Maxwell rides it across a river, and a
bicycle's wheels move as it rolls along. In the end, it's a puzzle game
and the graphics do what's necessary to convey the problem to solve.
Players will find the soundtrack for Scribblenauts quite engaging. One
song in particular featuring high-pitched voices singing "catch the
beat" will stick with you long after you've closed your DS. Many
objects have sound affects associated with them. For instance, a jet pack
roars as it propels Maxwell through the sky, and bees buzz as you catch them in
butterfly nets. The only object I came across while playing Scribblenauts
that didn't have a sound was a mole, and that doesn't surprise me as I have no
idea what a mole sounds like.
Controls
There is no doubt Scribblenauts features one of the most innovative tool sets
in gaming today, but unfortunately that's where the hoorays stop. While
typing in objects and moving them about is as easy as clicking and dragging
with the stylus, controlling the game's hero, Maxwell, is no easy task.
The control pad is dedicated to controlling the camera, which leaves Maxwell to
be controlled with the stylus. In order to move him around, you have to
click on an empty space on the screen. Maxwell will then move to that
spot, but what he'll do on the way is anyone's guess. If you click on a
tree while Maxwell is holding a chainsaw, he'll begin cutting it down
immediately, but if there's another person nearby, he might hit them
also. While attempting to collect flowers in a basket, the unlucky plants
will be tossed from it over and over again for seemingly no reason. My
most frustrating endeavor was with a plane; I found myself upside down, flying
through walls, etc. I eventually got it under control, but it was no
simple task.
Are the controls enough to ruin the game? No, but they may frustrate you
at first, causing you to start some levels over again.
Appropriateness
The kind hearted, kid-centric themes embodied in Scribblenauts makes it a
perfect buy for anyone. Kids and adults alike will fall in love with the
challenge of coming up with new and interesting ways to solve puzzles.
While a person can use weapons in the game, the animation is so cartoon-like
that the game lacks any real violence. Even when swatting a bee with a
fly-swatter, the bee simply falls over and disappears in a cloud of
smoke. Also, as I mentioned before, players are rewarded for completing
tasks without bringing weapons into the game play. So while a gun might
easily knock over five bottles, so might a well-thrown baseball.
Conclusion
Simply put, Scribblenauts is one of the best games for the Nintendo DS.
While the controls are greatly lacking, the innovative game-play, fun
soundtrack and colorful graphics are addictive. With the initial success
of this game, you can likely expect to see a sequel to Scribblenauts. I
recommend this game to children and adults alike.
(Rated E for Everyone | 10+ age | Cartoon Violence, Comic Mischief)
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